Art Director and hands-on artist with 7+ years leading and producing 2D/3D game assets for mobile titles.
Experienced in defining visual direction while actively contributing to illustration, animation, and
production pipelines.
Proven ability to manage in-house and freelance teams, ensuring high-quality output, efficient workflows,
and on-time delivery under production constraints.
Experienced in working directly with external IP holders, aligning strict brand guidelines with production
realities and maintaining project continuity despite evolving requirements.
Background includes 12+ years in QA and functional testing across web and mobile platforms, bringing a
structured, systems-oriented approach to production, cross-team collaboration, and risk reduction.